NFC as an Alternative for Improving Videogame Development in Mobile Devices

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Stiven Antonio Muñoz Quintero
Juan David Rincón Patiño
Gustavo Adolfo Ramírez González

Abstract

The emergence of new interaction alternatives can result in increasingly interesting videogames; this is the case of the interaction with the mobile phone, especially NFC technology. However, there is not a model to get to know the types of videogames that would be more appropriate to be developed with NFC. Therefore, this article provides a review of several sources to determine current state of videogames with NFC for future reference of content generators and entrepreneurs in the field of videogames; as a contribution, there is a review of several commercial, bibliographic sources and applications shops to generate current state and a scheme of potential videogames with which NFC could interact by determining categories of the most appropriate videogames to be developed with such a technology and proposing some features that can be implemented with the NFC.


How to Cite
Muñoz Quintero, S. A., Rincón Patiño, J. D., & Ramírez González, G. A. (2015). NFC as an Alternative for Improving Videogame Development in Mobile Devices. Revista Ingenierías Universidad De Medellín, 15(28), 151–171. https://doi.org/10.22395/rium.v15n28a8

Article Details

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Author Biographies

Stiven Antonio Muñoz Quintero, Universidad del Cauca

Estudiante de Ingeniería Electrónica y Telecomunicaciones de la Universidad del Cauca

Juan David Rincón Patiño, Universidad del Cauca

Estudiante de Ingeniería Electrónica y Telecomunicaciones de la Universidad del Cauca

Gustavo Adolfo Ramírez González, Universidad del Cauca

Doctor en Ingeniería Telemática, Universidad Carlos III, España. M. Sc. en Ingeniería Telemática, Universidad del Cauca, Colombia. Ingeniero en Electrónica y Telecomunicaciones, Universidad del Cauca, Colombia. Docente e Investigador en el Departamento de Telemática de la Universidad del Cauca

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