A Representation Proposal of Practices for Teaching and Learning Software Engineering Using a Semat Kernel Extension
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Abstract
Software engineering is a discipline oriented to the definition of methods, techniques and tools for developing software products in an efficient and rapid way. Growing demand of such products generates the need of a large amount of software engineers with the technical and social competencies required by software industry. This situation is a challenge for Higher Education Institutions in terms of a training process of future professionals of this discipline. In this sense, such institutions are exploring active teaching strategies for promoting the needed competencies in students. However, an integrated proposal of these teaching approaches is still underdeveloped. In this paper, the authors present a proposal for representing practices for teaching and learning software engineering, oriented to identify the main concepts included in any type of these practices. The proposal is based on the Semat kernel –Essence standard– as universal framework for representing software engineering practices, defining an extension to such kernel. Finally, we present a representation example of a software engineering teaching and learning practice using the Semat Kernel Extension proposed.
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